Understanding Voxel Engine Day 7 Particle Test
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Key Takeaways about Voxel Engine Day 7 Particle Test
- With the new
- Built with c# and unity. Aiming to port some of the code and functionality from nVox http://www.nuzly.com/nvoxengine/ over to this ...
- The world is infinite in all directions. But I will remove the infinite vertical dimension later. This demo is a worst case scenario ...
- My render distance is small unfortunately because it is software rendered. Anyone knows how I could quickly learn OpenGL? :(
- The block placement code in action. Once I fix a couple bugs, I'll be able to get block destruction working as well.
Detailed Analysis of Voxel Engine Day 7 Particle Test
A quick look at the http://christmasradio.org/ Demo Executable: ... Voxel world particle emitter performance experiment
Thinking about messing with voxels for a while. This is a basic start to a
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