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Testing APEX 1.1 assets from Zombiethatatehimself in February A simple destructible VE I did to test out APEX in I'm revisiting PEEL's super basic renderer - nothing fancy, just some modern OpenGL calls instead of display lists. Here's PhysX ...

A small

Summary & Highlights for Quick Preview Gpu Rigid Bodies In Udk

  • GPU
  • Real-time
  • See http://schedule2013.gdconf.com/session-id/822773 100%
  • Just a
  • UDK

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