Exploring Moment Shadow Mapping I3d 2015

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  • CS7GV3 Research Implementation Moment shadow mapping
  • Thanks to Christoph Peters and Reinhard Klein for the
  • 3d
  • This is my 3-D Deferred Renderer in OpenGL. It uses Imgui controls to change the variables of the objects, lighting, and the ...
  • My directional shadowmapping demo, 3x3 PCF with dithering to smooth out the penumbra. Dithering: Take the light view matrix, ...

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This video accompanies the publication " This video is part of an online course, Interactive This video accompanies the publication "Beyond Hard Shadows: The goal was not only to implement the

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