Exploring Matrices And Transformations Math For Gamedev

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  • In this short lecture I want to explain why programmers use 4x4
  • There's plenty of tutorials on learning
  • Transformation matrices
  • The last video in our triangle mesh sub-series talks about how to position your triangle mesh in the world, and actually it's super ...
  • We learn how to make a merry-go-round that spins, and an object sitting on the merry-go-round. Really this video is just a ...

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