Introduction to Libgdx 2 5d Shader Birds

Exploring Libgdx 2 5d Shader Birds reveals several interesting facts. I made a

Libgdx 2 5d Shader Birds Comprehensive Overview

I figured out that I can cast a shadow an unlimited distance and made it shade the shadows only in the vertex I found that the farthest point possible is I found that the graphics 3D calculations lose precision when you move the camera's position away from 0. now I translate the ...

I finally removed most of the garbage collection, except for a little when loading, and optimized the

Summary & Highlights for Libgdx 2 5d Shader Birds

  • I re rendered the
  • I made a
  • I made some back ground graphics, optimized and removed a lot of garbage collection. It still garbage collects because when I ...
  • Still learning
  • Still on the basic black and white

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