Introduction to Libgdx 2 5d Shader Birds
Exploring Libgdx 2 5d Shader Birds reveals several interesting facts. I made a
Libgdx 2 5d Shader Birds Comprehensive Overview
I figured out that I can cast a shadow an unlimited distance and made it shade the shadows only in the vertex I found that the farthest point possible is I found that the graphics 3D calculations lose precision when you move the camera's position away from 0. now I translate the ...
I finally removed most of the garbage collection, except for a little when loading, and optimized the
Summary & Highlights for Libgdx 2 5d Shader Birds
- I re rendered the
- I made a
- I made some back ground graphics, optimized and removed a lot of garbage collection. It still garbage collects because when I ...
- Still learning
- Still on the basic black and white
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