Exploring Dynamic Cubemapping For Real Reflection Refraction
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- Reflection and Refraction with Cube Mapping
- Implementation of
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Hi, This video shows my implementation of I constructed the texture maps for OpenGL: Cubemaps with reflection Uses a static cube map, attributed to: http://www.zfight.com/misc/images/textures/envmaps/miramar_large.jpg Next step is to use a ...
Environmental
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