Exploring Corium Immersive Sim In Godot Engine Devlog 2 5
Exploring Corium Immersive Sim In Godot Engine Devlog 2 5 reveals several interesting facts.
- Improved key-for-door system - Added security cards and readers - Added security keypads - Added lock hacking (by-passing in ...
- The migration to
- The attempt to create an "
- Control, firing, basic animations, simple water shader, splatmaps, ... Blender + Gimp +
- New features: Improved inventory, new Colt 1911, In-water movement, LODs, Healing, Death, and more... (
In-Depth Information on Corium Immersive Sim In Godot Engine Devlog 2 5
Implementation of basic mechanics for scopes + inventory item drop (The scope view texture will be replaced with ... Inventory concept, item picking, drag & drop system, weapon switching. "6 Ways to open a door" Lockpicking, Destruction, etc... The migration from
RPG elements, character window, improved scopes, better grab behavior and more.
Stay tuned for more updates related to Corium Immersive Sim In Godot Engine Devlog 2 5.