Introduction to Coding Adventure 27
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Coding Adventure 27 Comprehensive Overview
Don't forget to turn left! Remember to like, subscribe and leave a comment down below! Code Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
In this
Summary & Highlights for Coding Adventure 27
- Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables.
- This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
- I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
- Code
- My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
That wraps up our extensive overview of Coding Adventure 27.