Exploring C Directx 11 Engine Tutorial 50 Loading 3d File With Embedded Compressed Texture
Exploring C Directx 11 Engine Tutorial 50 Loading 3d File With Embedded Compressed Texture reveals several interesting facts.
- Tutorial
- Nothing too special. Thanks to Assimp & LearnOpenGL (except I'm using
- Tutorial
- seeded procedurally generated terrain and rendered as one mesh. No
- Graphic :
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Full source on Github : https://github.com/zxwnstn/
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